

Pirate pistol
Fully modeled and textured piece this time. Maya modeling with creases approach and Substance Painter.


Pirate gun Zbrush sketch
Pirate gun Zbrush sketch. My first attempt to use live boolean for hard surface design. I was impressed how powerful and flexible this...


Visiting old pirate friend
Last year was pretty intense for me . Spent almost all of my free time practicing scripting with Python and Qt. Coded a bunch of both...


Skin Works
Finally, found time to work on skin shader. This is my first attempt to use Arnold renderer for character design and I must say I'm...


Detach and separate script for Maya
This script combines Detach and Separate Maya functions. It's a one-click solution that will detach selected edges and separate objects...
"Bring object to camera" Maya script
This script mimics "Bring to camera" function from Softimage. Running the scripts will place the selected object in front of the active...
Toggle outliner script for Maya
Little script I wrote couple of weeks ago trying to optimize a use of valuable screen space. It toggles visibility of outliner window in...


Toggle outliner script for Maya
The Little script I wrote a couple of weeks ago trying to optimize a use of valuable screen space. It turns on and off the visibility of...


Amphibian
I'm back again with yet another work in progress. This time it's an animal. And it's a pirate #zbrush


Sheriff
This is project is my homage to both Robocop and western films. It's 2 years old and I still love it. It was created during my studiies...